If you're a board game enthusiast who's always on the lookout for a new addition, you may want to check out local Spokane designer Thomas Kaufman and his fast-paced, highly competitive card game Kingdoms in Peril.
I had the chance to sit down and learn Kingdoms recently, and picked it up almost immediately. Set in the ancient middle east (the cards themselves designed with historical carvings from 700 BC, featured in the British museum), each player builds their own kingdom of villages and towns with their capital as the crowning jewel.
Once set-up is complete, players then go to work building a hand of cards that houses their armies, equipment and defensive tactics before turning on each other in an ancient battle royal. To the victor go the spoils, and with a two-hour time limit the winner is declared by either a tally of points (each village, town and city has a numbered value when captured) or when one kingdom emerges victorious.